Lightsaber 5.0 was planned as the follow-up to lightsaber 4.0 (LS4); in fact LS4 in the end was thought to be the 'training session' for doing LS5, a real, story-driven Max-Payne total conversion (TC). There was a lot done for it in terms of story, reference material, planning, logistics, animation, coding, and mapping. Then it was decided to port the whole project to MP2, then Doom3 came into discussion. Finally everything quietly stopped. Some of the visible work I did for LS5 is on display here. Everything abandoned work-in-progress, nothing finished.